Sara777 Logo
DOWNLOAD NOW

Single Pana vs Double Pana vs Triple Pana: Payout Guide

· ·
Three shallow brass trays in a row on a walnut counter, the left holding one teal, one amber and one grey glass sphere, the middle holding two matching amber spheres beside a grey one, the right holding three identical crimson spheres, with an empty brass balance scale and stacked leather ledgers behind

Single, double and triple pana are the same wager at three different prices: you name a three-digit pana, and the class only decides which multiplier your stake is credited at. That sentence is the whole guide, and it is worth more than the rate table itself, because the usual explanation — "a triple pays more because it is harder to hit" — is not what the software underneath a Matka result does. The digits either match or they do not, and the three classes are checked by one comparison. What differs is 140, 280 and 700, and those numbers are not reciprocals of the odds in any straightforward way. This page takes the ladder apart: the rule each class enforces, where the multipliers are stored and who can change them, what they would have to be to be fair under either of two matching conventions, and what the whole ladder costs you if you buy an entire class instead of one number.

Three numbers you will see repeated, with their source. In this platform's code the pana multipliers are 140 for single, 280 for double and 700 for triple. They appear as seed rows in the configuration migration, again as Java defaults, again as defaults in the admin rate screen, and again in the separate Starline payout table. Every other figure on this page is arithmetic performed on those three plus the count of pana names in each class.

The Class Is A Shape Rule On Your Own Number

The first thing to get straight is that single, double and triple are properties of the pana you name, not of the pana that gets drawn. The bet is placed as a three-digit string, and the software reads its shape before it accepts anything. The checks are literal and they are the definition of the classes: all three digits must differ for a single pana; for a double pana exactly one pair must match; for a triple pana all three must be identical.

The double-pana test is the interesting one because it is a count, not a pattern. The code forms the three possible pairs — first with second, first with third, second with third — and requires the number of equal pairs to be exactly one. A number like 112 scores one and is accepted. A number like 111 scores three and is rejected, which is why "two alike" in casual speech and "double pana" as a bet product are not the same claim: 111 does contain alike digits, it just contains too many of them, and it belongs to the third class. A rejected string is not repriced into a neighbouring class; the bet is refused and you may re-place it as whatever class its shape genuinely is.

Class Shape rule enforced at entry Acceptable names Default multiplier
Single pana No two digits equal 720 of 1,000 140
Double pana Exactly one equal pair of three 270 of 1,000 280
Triple pana All three digits equal 10 of 1,000 700

The middle column is the count of ordered three-digit strings from 000 to 999 that pass each rule, and the three numbers sum to 1,000 exactly — every name belongs to precisely one class, which is the point of the shape test. Class sizes are a different thing from the 220-row patti list, and the relationship between the two is worked out properly in the article on where the 220 patti count comes from; this page keeps to the money side. The words themselves — pana, panna, patti, panel — are catalogued in the terminology glossary, including the fact that the app labels and the database labels for the same class differ.

Where The Multipliers Live, And Who Can Move Them

A reader comparing rate cards needs to know that these numbers are configuration, not law. In this software the pana rates are seeded as rows in a client configuration table keyed by a setting name — one row per bet type, with the pana classes under keys for single, double and triple panna — and the migration that creates that table says plainly that the rows are defaults that can be edited through the admin panel. The same three values appear a second time as hard-coded fallbacks in the payout configuration class, a third time as defaults in the admin game-rates screen, and a fourth time in a separate payout table belonging to the Starline product.

The Rates Are Global To A Client, Not Per Market

That distinction matters when you read a forum post claiming one bazar pays more than another. In the main Matka path, the payout settings are stored one row per key per client: there is no market column, so Kalyan, Milan, Rajdhani, Time Bazar and Madhur all settle at the same pana multipliers and the only way two markets can differ is if someone runs a different client entirely. Starline is built the other way round — its payout table carries a rate row per game per bet type, with a minimum and maximum stake alongside each. In the seeded data the three pana classes share a floor of ten and split at the ceiling: single and double pana go to 5,000, triple pana stops at 2,000. So the product that prices pana the same also limits how much of it you may buy, and it does so per game rather than globally.

Nothing Publishes A Live Rate You Can Trust Blindly

Because the values are editable and cached for a short period rather than recomputed per request, the honest reading of any number in this article is "the default this software ships with". Your own account's rate list is the contract. That is also why the quoted form differs between books: a card that says 10 ka 1400 is the same 140 multiplier written in the stake-ten convention, and the breakdown of that notation covers how the same figure gets rewritten between the stake-ten, stake-one and multiplier forms. The vocabulary — rate, stake, payout, net return — is defined separately in the rate, stake and payout explainer, and this page assumes you have those four terms apart, because the pana ladder is where mixing them costs the most money.

What The Ladder Is Supposed To Be The Reciprocal Of

Here is the arithmetic nobody prints on a rate card. Take the multiset reading — the one the wider market uses, where a patti is a set of digits and any order of it counts as the same number. There are 120 single pattis, 90 double and 10 triple, and a named single patti such as {1,2,3} can arrive as any of six orders, a double as any of three, a triple as only one. So a single pana is one chance in 1,000 times six, and the gross return that would make it a fair bet is 1,000 divided by six.

Class Orders per patti Fair gross Configured Ratio Implied margin
Single pana 6 166.67 140 0.84 16%
Double pana 3 333.33 280 0.84 16%
Triple pana 1 1,000.00 700 0.70 30%

Two things fall out of that table, and they point in opposite directions. The first is that the ladder is internally consistent for the first two rungs: 140 and 280 are both exactly 84 per cent of their fair gross values, so single and double pana carry the same margin and nothing else. The second is that the third rung does not follow. If triple pana were priced on the same 84 per cent rule, it would pay 840 — and it pays 700 instead. Written as ratios, the ladder goes 1 : 2 : 5 while the permutation-reciprocal ladder would be 1 : 2 : 6. The rarest class is the one step the pricing does not reach.

The Digit Half Of The Ladder Is Uniform

It is worth comparing the pana rungs with the two that come before them, because they show what a consistent ladder looks like. An Ank pays 9.5 against fair odds of 10, and a jodi pays 95 against fair odds of 100. Those are the same number — 0.95 of a fair price, twice — which means the margin on the digit bets is flat at five per cent and identical across both classes. The pana rungs sit at 0.84, 0.84 and 0.70 on the same measure. Nothing about this makes one bet "better" in a way you can exploit; it does mean the three-ladder comparison is a legitimate, checkable reading of the defaults, and it says the pana half of the book is priced with a thicker margin than the digit half.

Why The Convention Question Is Worth Six Times The Stake

Everything above assumes a pana bet wins if the digits arrive in any order. That assumption is where the market's price ladder comes from, and it is also the assumption you should verify rather than inherit — because if a book settles pana bets by matching positions, a named pana is one combination in 1,000 whatever class it belongs to, and fair gross becomes 1,000 for every rung. Under that convention the same 140, 280 and 700 imply returns of 14, 28 and 70 per hundred staked, and the ordering of value flips: the class with the highest multiplier becomes the only one that recovers anything close to its stake. This platform's own settlement is positional as the code stands today, and it is worth stating exactly how sure that is.

One Comparison Decides All Three Classes

The win test for a pana bet is a single routine shared by all three classes — the factory that picks a matcher hands the same object to single, double and triple panna — and it compares digit one with digit one, digit two with digit two, digit three with digit three. There is a second, bulk settlement path written as a database update for the same three game types, and it carries the comment "Exact Match comparison" over a predicate that names all three positions. The two paths agree. The only thing the class changes at settlement is which multiplier is applied: the bulk statement credits stake times the single-panna rate, the double-panna rate or the triple-panna rate depending on which type the row was booked as.

So within this software, declaring a class does two things and not a third. It restricts which strings you may name — that is the shape rule, and it is real and enforced. It selects a price — that is the ladder, and it is configuration. It does not change how many drawn panas would beat you, because the comparison is positional and every named pana is exactly one of a thousand. The classic justification for the ladder, "rarer class pays more", describes the multiset game; carried into a positional settlement it becomes a description of three prices for one probability. If you place pana bets anywhere, ask one concrete question of the operator first: if I book 112 and the draw is 121, do I win? The answer sets the denominator for every rate on their card, and a 140 that pays on one arrival out of a thousand is not the same product as a 140 that pays on six.

Nothing On A Chart Tells You Which Class A Draw Was

Readers who want to study class frequencies historically hit a wall that is easy to demonstrate. There is no column anywhere in the schema that records a pana's class — no field for a class label, no stored flag for double or triple. A declared result is three digits, and the only per-cell discriminator the public chart applies is the red styling, which is a property of the jodi pair rather than the pana beside it. The pana chart renders three digits, the jodi and three digits, with no badge, colour or filter for class, so counting how many doubles a market produced means reading every digit and applying the shape rule yourself. One product does keep the class as a derived property: in the Starline tables the drawn panna is classified on read, returning triple when all three agree, double when any pair does, and single otherwise. That derived label is why Starline can price and report by class while the main Matka charts cannot; the wider comparison of the two formats is in the Starline and Jackpot result-format article, which also notes that Jackpot carries no pana payout row at all — its bet types are restricted to open digit, close digit and jodi.

What Buying A Whole Class Costs

Coverage is the reason most players reach for the class vocabulary at all: rather than one number, buy the set. The mathematics is a short table, and it uses only the counts and multipliers already established. Read it under the multiset convention, since that is the only one under which "the class" is a set of distinct numbers worth buying once each.

Buy this Stake Win pays Chance of winning Expected back
All 120 single pattis 120 140 720 in 1,000 84.0%
All 90 double pattis 90 280 270 in 1,000 84.0%
All 10 triple pattis 10 700 10 in 1,000 70.0%
All 220 together 220 depends on class 1,000 in 1,000 83.4%

The single and double rows are the same trade: 120 staked to win 140 four-fifths of the time, or 90 staked to win 280 over a quarter of the time, both returning 84 per hundred. They differ in nothing except how lumpy the sessions feel — the double cover goes longer without a win and wins proportionally larger. Buying all 220 is a certain win every draw and still returns 183.4 against 220 staked, which is the clearest available demonstration that coverage is not a strategy: it converts a variable loss into a guaranteed one. The triple row is the one that costs a third more margin than the others, and it is the row the "but it is the rare class" story tells you to prefer. Note too that covering the class is a different act from covering the names: buy all 1,000 ordered strings once each under positional settlement and exactly one wins while 999 lose, which returns 183.4 against 1,000 — the same expected value, spread over four and a half times the outlay, because a name is a smaller unit than a patti and the price per unit never changed.

Variant Names That Reuse The Same Three Rates

Rate cards are longer than three rows because many products are not new bets but bundles of these ones. In the game-types list this platform serves to its clients, the motor variants, the cycle pana, the choice pana and the combined single-double-triple option are not separately priced: each of them is handed the single-panna or double-panna multiplier that the pana classes already use, and there is no separate key for motor anywhere in the configuration. So a "motor" line on a card is a bundling convention with a borrowed rate, and when you compare two books you are comparing the bundling rules as much as the numbers. Read a pana card by asking, of each row: which of the three classes is this, what denominator does the operator settle against, and which multiplier key does it read? Three answers per row will disagree with the marketing less often than you expect.

A Checklist Before You Price A Pana Bet

  1. Name the class from the shape, not the memory. All different, exactly one pair, or all same — the entry check counts equal pairs, and a three-of-a-kind is not a double.
  2. Write the multiplier down as a gross figure. A pana win is credited as stake times rate; the stake is not returned on top, so 140 on ten is 1,400 total and 1,390 ahead, not 1,410.
  3. Ask the settlement question. Does your number win on any order of its digits? That one answer changes the denominator from six to one and the fair price from 166.67 to 1,000.
  4. Compare the rung to its own fair value, not to the next rung up. A larger multiplier can be the worse price, and the triple at 700 against a fair 1,000 is the plainest example on the card.
  5. Check the stake limits for the class. Defaults are not uniform: the seeded pana rows carry a lower ceiling on triple than on single or double, which caps the coverage plays that the ladder otherwise invites.
  6. Treat every rate as this client's setting today. The values are editable in the admin panel and cached, so a screenshot of a rate card is a claim about a moment, not about the product.

What none of this buys you is an edge. The classes decide which digits you may name and which number multiplies your stake; they do not influence which three digits anybody declares, and no selection of class changes that. Every rung of the pana ladder returns less than its own fair value, by sixteen per cent on the first two and thirty on the third as the defaults stand, so the honest ceiling for any class-based approach is a slower or faster route to the same expected loss. Matka is a game of chance and should only be played where it is lawful for you. Treat a stake as money spent, set the limit before the session rather than during it, and never size a bet to repair an earlier one.

Frequently Asked Questions

What is the difference between single, double and triple pana?

The shape of the three digits you book. Single pana requires all three to differ, double pana requires exactly one of the three possible pairs to be equal, and triple pana requires all three to match. Each class is therefore a restriction on your own number, enforced when the bet is accepted, and the counts come out as 720, 270 and 10 acceptable names out of 1,000.

Why does a triple pana pay more than a single pana?

Because it is rarer as a class: only ten of the 1,000 ordered panas are triples, against 720 singles. But you are not betting on the class, you are betting on one named string, and one named string is one chance in 1,000 whichever class it belongs to. That is why the ladder's justification depends entirely on whether the operator pays on any order of your digits or only on the order you booked.

What are the actual payout rates for pana bets?

In this platform's defaults: 140 for single pana, 280 for double and 700 for triple, seeded as configuration rows and mirrored in the payout class, the admin rate screen and the Starline payout table. They are editable per client through the admin panel, so they are the shipped defaults rather than a fixed market price. Rate cards elsewhere commonly quote a range for each rung rather than one figure — 140 to 160, 280 to 320, 700 to 900 is the spread most often printed — and those upper figures appear nowhere in this software's configuration, which is exactly why a card has to be read against its own denominator.

Are pana rates set per market?

Not in the main Matka path. The payout settings are keyed one row per client per bet type, with no market involved, so every bazar under one client settles single, double and triple pana at the same multipliers. The Starline product stores rates per game instead, one row per bet type per game, alongside a minimum and a maximum stake — and there the triple pana ceiling is lower than the other two.

Is a pana payout gross or net?

Gross. A pana win is recorded as the stake multiplied by the rate, with no separate return of the stake, so the credited amount already contains it. That makes the profit one rate-step smaller than the headline: 140 on a stake of ten credits 1,400 and profits 1,390. The convention and its neighbours are defined in the rate, stake and payout explainer, and getting them mixed up on a 700 rung is the most expensive arithmetic error available on the card.

Which pana class is the best value?

Measured against their own fair prices under the market's usual multiset reading, single and double pana are the same trade — both priced at 84 per cent of fair — and triple pana is worse at 70 per cent. Under positional settlement the comparison changes completely, because all three then have the same one-in-1,000 chance and only the multiplier differs. Neither reading makes a positive-expectation bet available; what the comparison gives you is the ability to see that a bigger multiplier is not automatically the better price.

Can I look up which class yesterday's result was?

Not from a stored field. Nothing in the schema records a pana's class, and the public charts render the digits plus the jodi with no class label or filter, so a class count means applying the shape rule to each drawn pana yourself. Starline is the exception, where the drawn panna is classified on read, which is why class-based reporting appears there and not on the main Matka chart pages.

Does buying a whole pana class reduce my risk?

It changes the shape of the loss, not the size of the expected one. Covering all 120 single pattis wins 140 four-fifths of the time and returns 84 per hundred staked; covering all 220 pattis wins on every single draw and still returns 83.4 per hundred. Buying the whole space converts variance into a guaranteed shortfall, which is a bookkeeping preference rather than a defence — and the same reasoning about coverage applies to the ±5 and family tricks examined in the guessing-formula taxonomy.

Experience Sara777 on Android

Get real-time draw notifications, fastest chart updates, and secure mobile play.

Download App
DOWNLOAD APP